![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdPVTmoN09YUYS8xPW5Am7lUIITzE2CsPpystW4byqPw2lNzhXIL2Kq23GrniStxgM4qSHR5lw8jOa-_pgkBjR9ZAUbEfptWQSO1KqziukfrT8xLm1rFMAuvcPihs_duWxuY55qPTNmYQ/s320/Arnie3Header.jpg)
After completing a lo-fi version I wanted to stretch myself with a higher poly count and visual quality. It also gave me a good reason to learn shader techniques in the process. Human heads are always a challenge (well they were before ZBrush appeared!) and this proved no different. Looking at it now, I really should have added some hair!
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